How it plays.

One rule runs every rally: the earlier you are set, the more the shot is yours.

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A stroke, start to finish.

  1. 1
    Get set

    Get set

    Move so you reach the ball before it reaches you, and plant.

  2. 2
    Charge

    Charge

    Hold a stroke key — half a second to full. The aim ring appears on the other side of the net.

  3. 3
    Steer the ring

    Steer the ring

    While you charge, move to steer the ring to where you want the ball.

  4. 4
    Release

    Release

    Let go to hit. How long you charged and where the ring sits shape the shot.

  5. 5
    Recover

    Recover

    Get back into position for the reply.

Late is stretched. Stretched is short.

How early did you get set? Pick one and watch the shot change.

A drawing of the rule. The clips on this page are the game.

Six strokes, three serves.

The strokes

Drive

Your main rally shot, flat and through the court.

Kick, flat or slice.

At the serve the stroke keys pick the kind: J kick, K flat, L slice. Release to toss, then steer the ring during the toss.

Hitting on the run.

For very wide balls there is a separate input: Shift on a keyboard, the left trigger on a controller.

Controls.

The same map is in the game under Menu, Controls.

WASD
Move — or the arrow keys. While charging, steer the ring.
JSpace
Drive
K
Slice, or volley at the net
L
Lob
I
Drop shot
Shift
Hit on the run
G
Cancel the stroke
C
Camera
V
Share the last point
Esc
Menu

Hold a stroke key to charge, release to hit. At the serve: J kick, K flat, L slice.

The court is open.

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